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Season 11 - Divine Intervention

Quill VolleyA-TIER

A-Tier DoT / Minion / Melee

Auto-updated from database · Last sync: Feb 16, 2026

Build Summary

Quill Volley Spiritborn Endgame Build Guide. Learn about Skills, Paragon, Gear Progression, Pit and Dungeons in Diablo 4 Season 11.

Tier
A-Tier
Playstyle
DoT / Minion / Melee
Class
Spiritborn
Difficulty
Easy

Strengths & Weaknesses

Strengths

  • Excellent clear speed
  • High damage output
  • Good survivability
  • Beginner friendly
  • Strong pushing potential
  • Strong boss damage

Weaknesses

  • Complex rotation

Active Skills

1
Quill Volley PRIMARY

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2
Gorilla

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3
Jaguar

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4
Ravager

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5
Armored Hide

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6
The Protector

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7
Counterattack

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8
Scourge

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9
Vortex

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10
Prodigy's Tempo

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11
Vital Strikes

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12
Evade

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13
Potent

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14
Follow Through

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15
Vigorous

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16
Hysteria

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17
Taste of Flesh

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18
Field of Languish

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19
Teleport

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20
Decrepify

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21
Payback

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22
Rake

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23
Crushing Hand

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24
Touch of Death

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25
Stinger

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26
Eagle

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27
Soar

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28
Supremacy

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29
The Hunter

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30
The Seeker

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31
The Devourer

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32
Auspicious

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33
Earthen Bulwark

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34
Bloodthirst

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35
Bloodlust

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36
Adaptive Stances

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Key Items

Harmony of Ebewaka UNIQUE
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Rod of Kepeleke UNIQUE
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Ring of the Midnight Sun UNIQUE
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Ring of Starless Skies UNIQUE
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The Grandfather UNIQUE
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Harlequin Crest UNIQUE
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Hesha e Kesungi UNIQUE
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Murmuring Obols UNIQUE
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Pale Marks UNIQUE
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Shroud of False Death UNIQUE
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Igni UNIQUE
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Jah UNIQUE
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Ahu UNIQUE
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Qax UNIQUE
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Soothing Spices UNIQUE
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Reddamine Buzz UNIQUE
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Spiral Morning UNIQUE
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Elixir of Resourcefulness II UNIQUE
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Rod of Kepeleke's UNIQUE
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Poc UNIQUE
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Xan UNIQUE
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Wat UNIQUE
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Xol UNIQUE
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Cir UNIQUE
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Vex UNIQUE
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Neo UNIQUE
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Gar UNIQUE
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Tam UNIQUE
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Kry UNIQUE
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Lum UNIQUE
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Elixir of Fortitude II UNIQUE
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Mot UNIQUE
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Que UNIQUE
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Xal UNIQUE
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Path of the Emissary UNIQUE
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Balazan's Maxtlatl UNIQUE
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Legendary Aspects

Conceited
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Vehement Brawler's
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Edgemaster's
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Retribution
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Accelerating
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Inner Calm
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Tenacity
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Redirected Force
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Unyielding Hits
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Plains Power
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Forest Power
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Adaptability
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Wild Claws
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Unrelenting
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Sky Power
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Soil Power
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Moonrise
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Rapid
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Paragon Board Order

Attach boards in this order. Level glyphs to 15 first, then push to 21 for radius bonus.

Colossal Board 1

Revenge Board 2

Talon Board 3

Spirit Board 4

Hubris Board 5

Ritual Board 6

Rotation

  1. Quill Volley is our main ability. We either spray into packs or delete elites and bosses from close range. In the lategame, we use this ability non-stop while pressing our other cooldowns from time to time.

  2. Ravager allows us to dash into packs using Quill Volley and increases resource generation while active. This is an important part of the infinite resource engine with Ring of the Midnight Sun and we aim for 100% uptime.

  3. Armored Hide is our defensive tool and main source of Resolve for synergy with Colossal and Redirected Force.

  4. The Protector is our Ultimate Ability. It offers great offensive and defensive buffs while building barriers. With Hesha e Kesungi, it also pulls enemies repeatedly.

  5. Counterattack grants us extra dodge and crit damage passively and can be activated to avoid heavy hits.

  6. Scourge provides powerful healing and damage buffs while the fear effect is mostly countered by out knock down and pull effects.

  7. Note that the Starter variant plays a little differently by including a Basic skill for resources and Vortex for pulling, among other adjustments (see more details in the variants).

  8. Spam Quill Volley to deal damage. For tanky elites and bosses, get into melee range for the shotgunning effect.

  9. Preferably attack in combos of 3 to trigger Prodigy's Tempo, which resets all your cooldowns in seconds.

  10. Keep up Ravager and Armored Hide at all times.

  11. Cast The Protector into packs of elites or on cooldown in long fights.

  12. Activate Scourge when enemies are locked down for a further damage boost.