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Season 11 - Divine Intervention

HydraA-TIER

A-Tier Spender / DoT / Minion

Auto-updated from database · Last sync: Feb 16, 2026

Build Summary

Hydra Sorcerer Endgame Build Guide for Diablo 4: Endgame Progression, Gear, Legendary Aspects, Paragon & Skills. Updated for Season 11.

Tier
A-Tier
Playstyle
Spender / DoT / Minion
Class
Sorcerer
Difficulty
Easy

Strengths & Weaknesses

Strengths

  • Excellent clear speed
  • High damage output
  • Good survivability
  • Beginner friendly
  • Strong pushing potential
  • Strong boss damage

Weaknesses

  • Complex rotation

Active Skills

1
Hydras PRIMARY

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2
Primordial Binding

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3
Hydra

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4
Inferno

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5
Ball Lightning

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6
Mana Shield

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7
Hydra Enchant

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8
Convulsions

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9
Lightning Spear

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10
Blizzard

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11
Permafrost

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12
Fire Bolt

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13
Elemental Synergies

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14
Hydra Enchantment

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15
Familiar Enchantment

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16
Teleport

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17
Ice Armor

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18
Ice Shards

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19
Teleport Enchant

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20
Devastation

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21
Esu's Ferocity

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22
Enlightenment

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23
Opening Fire

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24
Bastion

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25
Ice Blades

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Key Items

Ophidian Iris UNIQUE
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Conjuration Augments UNIQUE
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The Grandfather UNIQUE
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Ring of Starless Skies UNIQUE
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Harlequin Crest UNIQUE
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Tal Rasha's Iridescent Loop UNIQUE
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Murmuring Obols UNIQUE
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Pale Marks UNIQUE
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Orsivane UNIQUE
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Temerity UNIQUE
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Godslayer Crown UNIQUE
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Hail of Verglas UNIQUE
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Heir of Perdition UNIQUE
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Shroud of False Death UNIQUE
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Jah UNIQUE
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Tibault's Will UNIQUE
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Thul UNIQUE
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Elixir of Resourcefulness II UNIQUE
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Elixir of Advantage II UNIQUE
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Sage's Whisper UNIQUE
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Reddamine Buzz UNIQUE
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Soothing Spices UNIQUE
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Nagu UNIQUE
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Ohm UNIQUE
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Neo UNIQUE
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Zec UNIQUE
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Igni UNIQUE
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Cir UNIQUE
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Vex UNIQUE
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Elixir of Fortitude II UNIQUE
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Mot UNIQUE
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Que UNIQUE
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Xal UNIQUE
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Legendary Aspects

Serpentine Aspect
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Conceited
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Vehement Brawler's
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Inner Calm
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Accelerating
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Edgemaster's
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Everliving
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Starlight
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Shredding Blades
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Serpentine
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Bounding Conduit
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Elemental Acuity
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Aspect of Shredding Blades
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Paragon Board Order

Attach boards in this order. Level glyphs to 15 first, then push to 21 for radius bonus.

Elementalist Board 1

Conjurer Board 2

Destruction Board 3

Pyromaniac Board 4

Reinforced Board 5

Rotation

  1. Hydra is your main source of damage. Invoked Hydra upgrade gives it even more damage and lets you easily reach 100% Crit Chance.

  2. Inferno is another key skill that groups up enemies, makes them Vulnerable, and boosts your damage by 50%.

  3. Ball Lightning is your way to spend Mana to activate effects such as Ring of Starless Skies, Mana Shield, Hydra Enchant, etc. It also gives a bit of Attack Speed and provides Crackling Energy for Convulsions.

  4. Lightning Spear is an additional source of Vulnerable when Inferno is on cooldown.

  5. Blizzard is only here to be a Frost skill that actiavates Permafrost, Tal Rasha's Iridescent Loop, and Elementalist.

  6. Fire Bolt provides one more stack for Elemental Synergies.

  7. Cast Blizzard once at the start of the run to get Tal Rasha's Iridescent Loop stack.

  8. When you see enemies, put two Hydras on top of them. If they are still not dead, add Inferno. If it's on cooldown, use Lightning Spear instead.

  9. When you have nothing else to do, cast Ball Lightning. Note that you don't have to spam it, just casting one every second or two is enough to keep up all the buffs.