๐Ÿฉธ Shadow Blood Wave Necromancer

S-TIER Season 11 - Divine Intervention | Pit 140-150+ Viable

Master the ultimate Blood Wave build with advanced tools and calculations

Excellent
Pit Push
Moderate
Speed
Excellent
Bossing
Excellent
Survivability
Open in D4Planner

Strengths

  • Massive AoE damage - clears entire screens
  • Excellent boss damage with Tidal Aspect stacking
  • High survivability with Blood Mist + Fortify
  • S-Tier push build for Pit 140-150+
  • Scales extremely well with gear investment

Weaknesses

  • Requires specific Mythic Uniques to excel
  • Moderate speed - not ideal for speedfarming
  • Corpse dependency can be frustrating
  • Overpower builds nerfed in Season 11
  • High learning curve for optimal rotation
Kessime's Legacy
Required Unique
Rathma's Vigor
Required Unique
Tidal Aspect
Core Aspect
Blood-bathed Aspect
Core Aspect

Build Variants

Endgame (Pit Push)
Speedfarm
Starter/Budget
Bossing

Endgame Pit Push (Pit 140+)

Maximum damage variant focused on pushing the highest Pit tiers. Uses full Mythic gear with DoT focus after Season 11 Overpower nerfs.

  • Weapon: Sanctified 2H Scythe with +Quality (up to 25%)
  • Focus: DoT damage + Ultimate Shadow Aspect
  • Key Stats: Vulnerable, Crit Damage, Int, Blood Skill Damage

Speedfarm Variant

Faster movement and quicker kills for Helltide and lower Pit farming. Trades some damage for mobility.

  • Swap: Blood Mist for faster mobility skill
  • Paragon: Prioritize movement speed nodes
  • Focus: AoE clear over single-target

Starter / Budget Variant

Can start with just Ancestral gear. Focus on getting Tidal Aspect and Blood-bathed Aspect first.

  • Priority 1: Get Tidal Aspect from Codex
  • Priority 2: Farm for Kessime's Legacy
  • Priority 3: Stack Vulnerable damage where possible

Bossing Variant

Optimized for Uber Bosses and Tormented bosses. Maximum single-target with Tidal wave stacking.

  • Key: Position to maximize Tidal wave bounces
  • Rotation: Tendrils โ†’ Blight โ†’ Blood Wave spam
  • Stats: Prioritize Crit Damage and Vulnerable

Season 11 Meta Update (Dec 20, 2025)

Overpower Nerfed: Overpower builds significantly weakened. DoT variant with Ultimate Shadow Aspect now performs better.
Kessime's Legacy Changed: Now spawns fewer Blood Orbs. Still required but less reliable for cooldown reset.
Rathma's Vigor Buffed: Overpower timer reduced from 15s to 10s - easier to maintain guaranteed Overpowers.
NEW - Divine Gifts: Season 11 introduces Divine Gifts. Focus on Belial (Pit) and Duriel (Helltide) for best rewards.

Season 11 Sanctification Guide

Sanctifying gear at Hadriels Forge can add new Stats, Greater Affixes, or Legendary Aspects - but makes items Unmodifiable.

What to Sanctify

  • Weapon - Sanctify for +Quality (up to 25% = x40% damage!)
  • Amulet - Great slot for bonus stats
  • Rings - Lucky Hit to Vulnerable synergy

Dont Sanctify

  • Kessimes Legacy - Keep for future upgrades
  • Items you havent fully Masterworked
  • Gear missing key Greater Affixes

Pro Tips

  • Sanctify potential gear, not equipped items
  • You can still swap Gems and Runes after
  • Focus on Corrupted Essences from Belial (Pit)
Data synced from Maxroll.gg - December 21, 2025

โŒจ๏ธ Interactive Skill Bar

1
Corpse Tendrils
Corpse Tendrils
2
Blight
Blight
3
Blood Mist
Blood Mist
4
Blood Wave
Blood Wave
LMB
Reap
Reap
RMB
Decompose
Decompose
Blood Wave is your main damage dealer - everything else sets it up
Click skills to see detailed information

Skill Point Calculator

Points Used: 0 / 71
Click on skill points in the tree below to allocate/deallocate points

๐ŸŒณ Interactive Skill Tree (71 Points Total)

๐Ÿ’ก Pro Tip: 12 additional points from Season Rank system. Priority skills to skip until unlocked: Titan's Fall, Amplify Damage, Death's Embrace, Fueled by Death

Basic Skills

Decompose Decompose 1/5
Enhanced Decompose Enhanced Decompose 1/1
Reap Reap 1/5
Enhanced Reap Enhanced Reap 1/1
Acolyte's Reap Acolyte's Reap 1/1

Core Skills

Blight Blight 5/5
Enhanced Blight Enhanced Blight 1/1
Paranormal Blight Paranormal Blight 1/1
Hewed Flesh Hewed Flesh 3/3

Corpse & Macabre Skills

Blood Mist Blood Mist 1/5
Enhanced Blood Mist Enhanced Blood Mist 1/1
Ghastly Blood Mist Ghastly Blood Mist 1/1
Corpse Tendrils Corpse Tendrils 1/5
Enhanced Corpse Tendrils Enhanced Corpse Tendrils 1/1
Blighted Corpse Tendrils Blighted Corpse Tendrils 1/1
Necrotic Carapace Necrotic Carapace 3/3

Curse Skills

Decrepify Decrepify 1/5
Enhanced Decrepify Enhanced Decrepify 1/1
Abhorrent Decrepify Abhorrent Decrepify 1/1
Amplify Damage Amplify Damage 3/3
Death's Embrace Death's Embrace 3/3

Ultimate Skills

Blood Wave Blood Wave 1/1
Prime Blood Wave Prime Blood Wave 1/1
Supreme Blood Wave Supreme Blood Wave 1/1
Titan's Fall Titan's Fall 3/3

Key Passives (MAX PRIORITY)

Stand Alone Stand Alone 3/3
Fueled by Death Fueled by Death 3/3
Terror Terror 3/3
Gloom Gloom 3/3
Coalesced Blood Coalesced Blood 3/3
Tides of Blood Tides of Blood 3/3
Rathma's Vigor Rathma's Vigor KEY

Advanced Damage Calculator

Blood Wave Damage

0

D4-accurate formula with damage buckets

๐Ÿ’€ Book of the Dead (All Sacrificed)

โš ๏ธ Build Core: This build sacrifices ALL minions for Stand Alone passive and permanent bonuses

Skeletal Warriors

REAPERS [Sacrifice]
+15% Shadow Damage

Use Skirmishers if Crit Chance < 60%

Skeletal Mages

BONE [Sacrifice]
+15% Overpower Damage

Golem

IRON [Sacrifice]
+15% Critical Strike Damage

๐Ÿ“Š Paragon Boards (Priority Order)

๐ŸŽฏ Leveling Strategy: Level all Glyphs to 15 first (radius increase), then to 46 (secondary multiplier unlock)

Starting Board

Legendary Node: Sacrificial

Glyph: Corporeal

Bloodbath

Legendary Node: Gravekeeper

Glyph: Dominate

Scent of Death

Legendary Node: Scent of Death

Glyph: Exploit

Blood Begets Blood

Legendary Node: Blood Begets Blood

Glyph: Desecration

Wither

Legendary Node: Essence

Glyph: Control

Flesh-Eater

Legendary Node: Flesh-Eater

Glyph: Darkness

โš”๏ธ Gear & Aspects

๐ŸŽฏ Click on gear pieces to compare alternatives

๐Ÿช– Helmet

Heir of Perdition (BiS Mythic)

Huge Crit Chance + Lucky Hit + Damage multiplier

Alternative: Aspect of the Cursed Aura

๐ŸŽฝ Chest

Shroud of False Death (BiS Mythic)

+1 All Passives, huge survivability

Alternative: Aspect of Hardened Bones

30% Damage Reduction baseline

๐Ÿงค Gloves

Sacrificial Aspect

+55% increased Sacrifice bonuses

๐Ÿ‘– Pants

Kessime's Legacy REQUIRED

Blood Wave forms dual converging waves that explode. Core of the build!

๐Ÿ‘ข Boots

Aspect of Metamorphosis

Evade turns you into bats, Unstoppable 2.5s

๐Ÿ—ก๏ธ 2H Weapon

Tidal Aspect REQUIRED

Blood Wave fires 3 total waves at 200% damage each

Alternative: Bloodless Scream (endgame)

๐Ÿ“ฟ Amulet

Aspect of Grasping Veins

+38% Crit Chance & +75% Crit Damage after Corpse Tendrils

๐Ÿ’ Ring 1

Fastblood Aspect REQUIRED

Blood Orbs reduce Ultimate CD by 3 seconds

๐Ÿ’ Ring 2

Aspect of Ultimate Shadow

Blood Wave becomes Darkness skill + Shadow damage + Desecrated Ground DoT

๐Ÿ“ˆ Stats Priority

Slot Type Priority 1 Priority 2 Priority 3 Priority 4
Weapons Maximum Life Intelligence Overpower Damage Lucky Hit: Vulnerable
Armor Maximum Life Intelligence Cooldown Reduction Armor/Resistances
Jewelry Cooldown Reduction Critical Strike Chance Intelligence Maximum Life
Amulet +Ranks Tides of Blood +Ranks Gloom Crit Chance/CDR +Ranks Terror

Tempering Priority

Slot Temper 1 Temper 2
Weapon Blood Wave Double Damage Chance +Ranks to Titan's Fall
Chest Corpse Tendrils Size % โ€”
Gloves Blood Overpower Damage % โ€”
Amulet/Rings Ultimate Cooldown Reduction % โ€”

๐Ÿ”„ Interactive Gameplay Rotation

๐ŸŽฏ Click each step to see detailed explanations

Approach Pack - Trigger Cursed Aura or Igni+Wat runeword

Automatically applies Decrepify to enemies

Reap (LMB) - Create a corpse if none available

Skip if corpses already on ground

Corpse Tendrils (1) - Pull enemies together

Triggers Crit Chance buff from Aspect of Grasping Veins

Blight (2) - Throw into grouped enemies

Applies damage multiplier debuff

Blood Wave (4) - MAIN DAMAGE

Triple waves converge and explode for massive damage

Collect Blood Orbs - Walk over spawned orbs

Resets Blood Wave cooldown + triggers Rathma's Vigor Overpower

Repeat - Once cooldowns reset

Blood Mist (3) if you need emergency escape

โš ๏ธ Key Mechanic: Cooldown Reset Engine

  • Fastblood Aspect: Blood Orbs reduce Ultimate CD by 3 seconds
  • Abhorrent Decrepify: Lucky Hits against cursed enemies reduce cooldowns
  • Rathma's Vigor: Collecting Blood Orbs within 10s (was 15s) = guaranteed Overpower on next Blood Wave

๐Ÿ’Ž Gems & Runewords

Location Gem/Rune Effect
Weapon Royal Emerald Increased damage
Armor (Socket 1) Igni + Thul Frost Nova - Freeze + Vulnerable application
Armor (Socket 2) Ahu + Qax 100% damage increase vs non-Healthy
Jewelry Royal Diamond / Topaz / Ruby Resistances (prioritize Lightning & Fire)
๐Ÿ’ก Alternative: Igni + Wat - Invokes Horrid Decrepify, substitute for Cursed Aura aspect

๐Ÿ›ก๏ธ Mercenary Setup

Main: Raheir

  • Ground Slam
  • Raheir's Aegis
  • Bastion
  • Inspiration

Reinforcement: Aldkin

  • Flame Surge
  • Triggers Abhorrent Decrepify on skill cast

Divine Gifts (Season 11 Exclusive)

How It Works: Slot 8 Divine Gifts total - 4 inner (Purified = bonuses) and 4 outer (Corrupted = rewards + debuffs). Focus on activities you enjoy most.

Duriel - Helltides

Maggots spawn throughout Helltide areas. Great for passive farming while running other content.

Priority: High - Helltides are core content

Andariel - Undercity

Appears as final boss of Undercity runs. Good for XP farming.

Priority: Medium - If you run Undercity

Belial - The Pit

Find 5 eyes in Pit runs to summon him. Essential for pushing high Pit tiers.

Priority: High - Pit is endgame focus

Azmodan - World Boss

New summonable World Boss. Toughest Lesser Evil but great rewards.

Priority: Medium - When you need a challenge